I want to preface this post by stating that I enjoy my Wii U immensely. For the past 5 months or so, it’s all I’ve really played. And I will say this as well: it is worth buying, right now. I feel bad for day one Wii U owners, who went through a year long game drought. However, since October/November of last year, Nintendo has stepped up game production. The lack of 3rd party titles hasn’t helped, and I still think they can win them back, but Nintendo has to “wow” it’s audience for this entire year. Mariokart 8 helped to build hype, and was a step in the right direction. Marketing has been improved – more commercials, promotions, and social media usage. But, here they go again with, what I feel is, a huge botch.
By releasing Smash Bros. on the 3DS so far in advance to the Wii U version, Nintendo is shooting themselves in the foot, once again. I have a 3DS and Wii U, and if I didn’t want the console version so much, I would end up getting the 3DS version, without getting the console version. Many people own a 3DS, but not a Wii U. So, how would this game, a proposed hardware mover with the likes of Mariokart 8, help to convince the 3DS users to buy a Wii U? Or, since the two games are almost identical, why would anyone want to purchase both?
I know I’m frustrated right now, and will again before the end of the year, I’m sure, but come on Nintendo. Release both games at the same time. Or, perhaps, incorporate cross platform, which would entice gamers to buy both versions. I still highly recommend the Wii U (for a list of games I suggest, see my earlier post “Wii U Game Library.” But, I have a bad feeling about the console version of Smash Bros, and I’m baffled, once again, by Nintendo’s business moves.