Factotum, an indie game being developed by the one-man studio TACS Games, will be coming to Wii U, and I’ve got to admit: it looks very intriguing. The player controls “walker” robots and solves various puzzles, all to save a spaceship from a mysterious enemy.
The title looks like it has potential for very innovative and entertaining gameplay by using dual screens to solve puzzles and switch between “walker” units. The gameplay trailer below showcases the style and art direction of the game, with the TV screen designed to look like a console (the “Walker Control Terminal” to be specific) featuring two screens.
What’s more is that the GamePad will be used as a touch screen control board of sorts, which could evolve into something very unique. I’m always a fan of the GamePad being utilized for more than just off-TV play (which this game features), so I find Factotum to be very appealing already. In case you want more traditional controls, the press kit also mentions, “Factotum On Wii U can be controlled either with physical buttons/sticks or entirely with the GamePad touch screen.” In addition, the game will have “more than 30 Miiverse stamps” to collect, giving some more replay-ability value.
Plus, how can I not be excited about a title which features a ship resembling the USG Ishimura from one of my favorite franchises of all time, Dead Space.
Hopefully we see Factotum arrive on the Wii U eShop sometime next year, but there is no official date as of yet.